Barco 26-0702000-00 Home Security System User Manual


 
FSN Series • User’s Guide • Rev 01 393
8. DVE Operations
Programming DVE Effects
6. Store the keyframe in a shot box register:
7. Preview the entire dual keyframe effect using the Forward (X) and Reverse (W)
buttons.
8. Edit the effect as required. Refer to the “Editing Keyframes” section on
page 394 for details.
9. Because this is the “active” effect, it can be stored in memory and named.
a. Press STORE in the control panel’s Memory Section, de-select all
modules except
DVE, enter a register number and press ENTER.
b. In the Menu Bar, press {Memory} to access the Memory Menu,
navigate to the register you just stored, and press
{Description}.
c. When the keyboard appears, name the register.
10. Repeat from step 1 to create additional dual keyframe effects
This completes the procedure for programming and storing dual keyframe DVE effects
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With a wide variety of keyframes stored in the shot box (essentially, your on-line library of
keyframes), you can quickly create, edit and store dual keyframe effects.
Use the following steps to create dual keyframe DVE effects from the shot box:
1. On the Effect Setup Panel, set up a new effect by pressing {New Effect}, then
key the DVE channel so that it is visible.
2. Press {Shot Box} to display the Shot Box Menu.
3. Select the shot box register that you wish to use, and ensure that its name
appears underneath the keyframe 1 button in the
Keyframe Editing Section.
4. On the Effect Setup Panel, press {Add KF} to add a second keyframe.
5. Press {Shot Box} to display the Shot Box Menu.
6. Select the shot box register that you wish to use, and ensure that its name
appears underneath the keyframe 2 button.
7. Preview the effect using the Forward (X) and Reverse (W) buttons.
8. Edit the effect as required. Refer to the “Editing Keyframes” section on
page 394 for details.
9. Store and name the effect in memory in the normal manner.
10. Repeat from step 1 to create additional dual keyframe effects from the shot box.
This completes the procedure for creating dual keyframe DVE effects from the shot box.