Barco 26-0702000-00 Home Security System User Manual


 
338 FSN Series • User’s Guide • Rev 01
7. Operations
Working with Memory Registers
of the buttons in the Program Transition Section. This snapshot is assigned a
memory register number, from 1 to 1000.
When you include the
PGM button in a recall function, the system immediately
replaces all (or a portion of) the current Program bank setup, based on your
“enables.” You can also modify the Enables, prior to pressing
ENTER.
M/E Memory Functions
When you include an M/E button (M/E 1 and/or M/E 2) in a store function, you are
taking a precise snapshot of the M/E bank’s complete look, including all crosspoint
selections, the
T-Bar position, wipe patterns, key parameters — and most
important, the state of the buttons in the
M/E Transition Section. This snapshot
is assigned a memory register number, from 1 to 1000.
When you include an
M/E button in a recall, the system immediately replaces all
(or a portion of) the current M/E setup, based on your “enables.” You can also
modify the Enables, prior to pressing
ENTER.
Aux Memory Functions
When you include the Aux button in a store function, you are taking a precise
snapshot of all Source-to-Aux assignments in the
Aux Section. If you bypass the
Memory Menu, all Aux routes on the panel will be stored. If you use the Aux
“Enables,” you can elect to store any combination of Aux routes.
When you include the
Aux button in a recall function, the system immediately
replaces all (or a portion of) the current Aux assignments on the panel, based on
your “enables.” You can also modify the Enables, prior to pressing
ENTER.
DVE Memory Functions
When you include the DVE button in a store function, you are taking a snapshot of
all four DVE channels, and all effects currently programmed on the
DVE Menu. If
you bypass the
Memory Menu, all four DVE channels will be stored. If you use
the DVE “Enables,” you can elect to store any combination of the four channels.
When you include the
DVE button in a recall, the system immediately replaces all
(or a selected number) of DVE effects on the panel, based on your “enables” and
based on the current DVE assignments. You can also modify the Enables, prior to
pressing
ENTER.
System Memory Functions
When you include the SYS button in a store function, you are taking a precise
snapshot of all system-related functions (such as input mappings, input setups,
output settings, tallies, DVE assignments, Multiviewer layouts, etc.). Using the
System “Enables,” you can elect to include or exclude certain system sub-
functions.
When you include the
SYS button in a recall function, the system immediately
replaces all (or a portion of) the current System settings, based on your “enables.”
You can also modify the Enables, prior to pressing
ENTER.
M/E 1
M/E 2
AUX
DVE
Note
The DVE memory function does not store DVE assignments,
nor does it store the DVE shot box keyframes. DVE
assignments are stored via the
SYS button. Shot Box
keyframes are only stored when you back up the system.
SYS