Sony 7 Water System User Manual


 
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST
97
Defining Scott Studios data commands
For WAV files using Scott Studios data, command markers can be used to define information about the
WAV file.
Inserting command markers
1.
Position the cursor where you want to place the command marker.
2.
From the Special menu, choose Insert Command. The Command Properties dialog appears.
Press .
3.
Complete the Command Properties dialog:
From the
Template drop-down list, select a custom
template. For more information, see Saving command
properties as a custom template on page 98.
From the
Command drop-down list, select the type of
command you wish to create or type a custom
command.
Enter parameters to define the behavior of the
command in the
Parameter box.
Specify the timing of the command in the
Position box.
Sound Forge automatically sets this value to the current
cursor position.
Copyright RealMedia Displays the entered copyright information when a user selects About This
Presentation from the RealPlayer’s shortcut menu or Properties from the Windows
Media Player shortcut menu.
Note: When rendering Windows Media files, copyright information is based on the
settings on the Summary tab of the Sound Forge Project Properties dialog or the
Index/Summary tab of the Custom Template dialog. The summary information from
the Project Properties dialog will be used if information has been specified in both
places.
To view this information during playback, choose Now Playing Options from the
Windows Media Player View menu and select the items you want to display.
HotSpotPlay RealMedia Displays the RealMedia file you specify when users click the RealPlayer video display or
Properties from the Windows Media Player shortcut menu.
HotSpotBrowse RealMedia Displays the Web page you specify when users click the RealPlayer video display.
HotSpotSeek RealMedia Jumps to the time you specify when users click the RealPlayer video display.
Command Description
SCOTT EOM Calculates when the next queued clip starts playing in a Scott Studios system. For more information,
please refer to your Scott Studios documentation.
SCOTT Cue In Sets the beginning of a file in a Scott Studios system without performing destructive editing. For more
information, please refer to your Scott Studios documentation.
Command Player type Description
C