DMP Electronics Command Processor Panel Home Security System User Manual


 
2
XR10 Programming Guide
2841 E. Industrial Drive Springfield, MO 65802-6310 800-641-4282
1 - INTRODUCTION
1.4 Programmer Lockout Codes
Although the XR10 panel allows you to enter the built-in Programmer without a lockout code, we recommend you
install one to restrict programming access to only those persons your company authorizes. You can do this by using
the SET LOCKOUT CODE feature at the end of the Programmer menu.
Installing a lockout code
1. After entering the Programmer menu, the keypad displays PROGRAMMER. Press the COMMAND key to
advance through the programming sections until SET LOCKOUT CODE displays (after STOP).
2. Press any top row SELECT key. At the ENTER CODE: - display, enter a 1 to 5 digit programmer lockout
code. Press COMMAND.
3. The displays shows ENTER AGAIN. Enter the same lockout code again and press COMMAND. The display
shows CODE CHANGED. The new code number must now be entered before the Programmer menu can
be accessed.
Write the lockout code number down and keep it in a secure place with access limited to authorized persons.
Lost Lockout Code requires factory reset:
If you lose or forget the lockout code, the panel must be sent back to
the factory to be reset. There is no field option for gaining access to the panel without a valid lockout code.
1.5 Reset Timeout
The XR10 has a feature that requires you to enter the Programmer within 30 minutes of resetting the panel. After 30
minutes, if you attempt to program by entering the 6653 (PROG) code, the keypad displays: RESET PANEL. You
must reset the panel and enter the program code within the next 30 minutes.
If you are already in the Programmer and do not press any keys on the programming keypad for 30 minutes, the
panel terminates programming. All data entered up to that point is saved in the panel's memory.
Using the Stop routine disarms all areas:
To exit the panel's Programmer you must use the Stop routine. The Stop
routine does the following:
Disarms all areas
Clears the panel's Status List
The programming function is then terminated and the keypads return to the Status List.
1.6 Special Keys
COMMAND Key
The COMMAND key is used to advance through the
programming. Pressing the COMMAND key allows you to go
forward through the programming menu and through each step
of a programming section. As you go through the programming,
the keypad display shows any current programming already
stored in the panel's memory.
The COMMAND key is also used to enter information into the
panel's memory such as phone numbers or zone names. Press
the COMMAND key after you've entered the information and it
is being displayed correctly on the keypad.
ARROW Key
Use the ARROW key to back up one step while in the
programming menu or within a programming section. The ARROW key also allows you to correct an error by erasing
the last character entered.
SELECT Keys
The top row of keys are called the SELECT keys. When the Programmer displays an option for you to select, such as
YES or NO, you press the SELECT key under the option you want to enable.
The SELECT keys also allow you to change programming information currently in the panel's memory. As you step
through each program option, the keypad displays the current information. To change this information, press the
appropriate key under the display then enter the new information through the keypad.
12
3
4
567
8
90
COMMAND
A B C
DEF
GHI JKL
VWX
STUPQRMNO
YZ
POWER
ARROW Key
Figure 1: Keypad Function keys
COMMAND Key
SELECT Keys