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18
Mission Summary
The mission summary showcases individual and team medals. The success of the squad as a whole
determines the experience and credits earned, but individual accomplishments are also valuable.
Multiplayer Lobby
The multiplayer lobby is where you wait
for your team to assemble before going
on a mission.
This chapter reviews the options you
can adjust while waiting for a match
to start.
Mission Settings
Review the data on the top-left of the
screen to see the mission’s location,
the enemy you will be fighting, and the
challenge level.
If you’ve created the mission, select MISSION SETTINGS to change these options before the
match starts.
Roster Details
On the right side of the screen is a list of players currently waiting for the match to start. This list gives
a quick overview of each player’s class and class-level.
Review a player’s N7 Rating to get a general sense of how experienced they are. Review the Roster
Details to get a breakdown of each player-character’s powers, weapons, mods, and equipment. You
can also vote to kick a player from the lobby on this screen.
N7 Rating
The N7 rating for your character and other players is seen to the right of the N7 logo.
Your N7 rating is the accumulated character-levels you’ve earned for each class of character. The
only way to push your N7 rating past 120 is by promoting your squads. (A rating of 120 represents all
classes maximized to level 20.)
Ready
Select READY when you’re ready to start a match. The mission begins when all players in the lobby
are ready.
Powers
Select POWERS to unlock and evolve powers. A “Level Up” indicator appears when you have
collected enough points to spend on powers.
See sections Navigating Powers and Purchasing and Evolving Powers in the single-player section for
instructions on navigating this screen and unlocking/evolving powers.
Weapons
Select WEAPONS to change your character’s inventory of weapons.
See Weapons, Mods, and Armor in the single-player section for instructions on how to use and
customize weapons.