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Disarming the System
Enter the premises only through the door(s) designated by your installer as the Exit-Entry door. Entering
by any other door will sound an immediate alarm. As soon as the entry door is opened, the keypad
sounder will come on to indicate that the system should be disarmed. Go to the keypad and enter your
Access Code. If an error is made entering the code, press the [#] key and enter your code again. As
soon as the correct code is entered, the “Armed” light will go out and the keypad sounder will silence.
The correct Access Code must be entered before the entry time expires. The entry time delay may be
changed by your installer.
If an alarm occurred during the period the system was armed, the “System” light and the Zone Light of
the zone that caused the alarm will flash for two minutes. After the two minute period, the “System” light
and Zone Light will stop flashing and the system will return to the ready state. Pressing the [#] key during
the two minute period will cancel the alarm memory display.
If a trouble is present when the system is disarmed, the “System” light will come ON (See Viewing Trouble
Conditions section to determine the source of the trouble). Note that troubles will not display while the
system is in the Alarm Memory Display Mode.
If you return home and find that an alarm has occurred while you were away, it is possible that an intruder
may still be on the premises. Go to a neighbour's house, and call the local police to investigate.
Quick Arm Feature
Your Installer will inform you of whether or not that Quick-Arm feature is enabled on your system. When
the Quick-Arm feature is enabled, the system may be armed simply by pressing [
∗
][0] instead of a 4 digit
Access Code. This feature allows a person to arm but not disarm the system.
Press [#] to return to “Ready”.
Door Chime Feature
The door chime feature is used, while the system is disarmed, to provide a tone from the keypad each
time a door or window is opened or closed. The doors and windows which will provide this indication are
programmed by your installer.
Enter [
∗
][6][Master Code][6] to turn the door chime feature ON and OFF. When the command is entered,
the keypad buzzer will beep 3 times if the door chime feature is being enabled, and will sound one long
beep if it is being disabled.
Press [#] to return to “Ready”.
Alarm Test
Enter [
∗
][6][Master Code][8] for a 2-second test of the keypad lights, keypad buzzer, battery and the
siren.
Press [#] to return to “Ready”.
Programming Access Codes
Changing The Master Code
Enter [
∗
][5][current Master Code][new Master Code]
Press [#] to return to “Ready”.
Record your new Master Code on the System Information page in this booklet.
Changing Access Codes
Up to 5 additional Access Codes (2 through 6) may be programmed. The 6th Access Code may be
established by your installer as a One-Time Use code.
To program a new code:
Enter [
∗
][5][Master Code]. Codes that are already programmed will be indicated by the Zone lights
and the “Ready” and “Armed” lights. The “Ready” light represents Access Code 5, and the “Armed”
light represents Access Code 6.
Enter the number of the Access Code to be programmed as a single digit, then enter the new 4-digit
Access Code.
Press [#] to return to “Ready”.
If an Access Code already exists, it will be replaced by the new code. Record your new code(s) on the
System Information page in this book.
To remove a code:
Enter [
∗
][5][Master Code][code number][
∗∗∗∗
].
Press [#] to return to “Ready”.
Do not erase the Master Code (code number 1).
NOTE: It is recommended that the factory-set Master Code [1234] not be used.
One-Time Use Code
The One-Time Use code is designed for entry and exit of the premises for one occasion only. The system
must be programmed by the installer for this option to be enabled. The 6th Access Code is the one-time
code.
To use this code, enter your one-time code as the 6th Access Code using the previously described
commands. When you leave the premises, arm your system with any Access Code except the newly
entered one-time use code. This one-time code is given to a person, such as service personnel, who will
enter the premises while the system is armed and you are away.
The one-time code user enters the premises and disarms the system using the one-time Access Code.
Upon leaving, the same code is used to arm the system. As soon as the system is armed, the one-time
code is erased and can not be used to re-enter the premises. A different code can be provided each time
for the one-time user.
Alarm Memory Display
If the “System” light is ON when the system is disarmed, an alarm has occurred during the last armed
period. The alarm memory will automatically be displayed when the system is disarmed (See Disarming
the System).
Press [
∗
] then [3] to display the zone which caused the alarm.
Press [#] to return to “Ready”.
NOTE: The alarm memory is cleared each time the system is armed so that any alarms showing are
alarms that occurred only during the last armed period.
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