4
THE CARS
Car Attributes
Performance Tiers
The cars in
Need for Speed
The Run
are divided into six performance tiers, with Tier 6 cars being the
fastest vehicles on the planet.
Handling Difficulty
The handling difficulty indicates how challenging the car is to drive. Cars that are more challenging to
handle are usually more powerful.
Car Classes
Stock Classes
These cars are unmodified and come straight from the factory. Stock classes include Sport, Muscle,
Exotic, and Supercars.
NFS Edition Cars
These vehicles are performance-tuned variants of the cars, and they have branded NFS edition liveries.
Signature Edition Cars
Signature Edition cars are rare collectible vehicles that stand out from the rest because of their unique
characteristics. Each of these cars has a name.
CHECKPOINT RESETS
Checkpoint Resets are triggered when you wreck your car, and once activated, they send you
back to the last passed checkpoint. Resets can also be triggered manually, which can give you
the opportunity to improve the time of the last section you raced. Keep in mind that you are given
a certain number of Resets per race, and using up your last one results in failing the event. Your
chosen difficulty determines the number of Resets you are given.
If you reach the end of a stage with Checkpoint Resets remaining, you are given bonus XP for each
one. Checkpoint Resets are available only in single-player. In Online Multiplayer Racing, Resets are
just a convenient way to get your car back on the road if you get stuck or want to avoid a wreck, but
they won’t help you win!
GAS STATIONS
When racing from San Francisco to New York City, you’ll want to change out your car once in awhile
and select a vehicle that will give you a competitive edge for your current location. You can do just
that at Gas Stations.
Gas Stations are indicated on your HUD with an icon and meter that shows the distance to the next
station. Once you reach a Gas Station, pull in to enter the car select menu. There, switch out your
current ride with any available vehicle. When you’re finished, you are taken back into the race without
losing a beat.