PLAY ONLINE
ACCESS TO ONLINE FEATURES AND/OR SERVICES REQUIRES A PLAYSTATION
®
NETWORK ACCOUNT.
ONLINE PASS CONTENT REQUIRES REGISTRATION WITH THE SINGLE-USE SERIAL CODE ENCLOSED
WITH NEW, FULL RETAIL PURCHASE. REGISTRATION FOR ONLINE PASS CONTENT IS LIMITED TO ONE
PLAYSTATION
®
NETWORK ACCOUNT PER SERIAL CODE AND IS NON-TRANSFERABLE ONCE USED.
ADDITIONAL SERIAL CODES AVAILABLE FOR PURCHASE.
A PlayStation
®
Network account is required to play Bulletstorm online. You can set up a PlayStation
®
Network account in the System Software that appears when your PS3™
system is turned on without a disc inserted.
PLAYING ONLINE
In order to play Bulletstorm online, you must create a PlayStation
®
Network account by following the
on-screen instructions. If you already have a PlayStation
®
Network account, you are able to access online
features automatically.
PLAYING BEHIND A FIREWALL OR ROUTER
This game uses the following network ports for playing online. If you are running a firewall, ensure it is set to
allow the game to communicate on these ports both inbound and outbound:
TCP Ports: 80, 443, 8675-8676
UDP Ports: 3659, 6000
If you are having difficulty connecting to other players online and your Internet connection is behind a router
using NAT (Network Address Translation), you may need to enable port forwarding on your router by forwarding
all data on ports UDP 3659 and UDP 6000 to the IP address of your PlayStation
®
3 system. Alternatively, you can
add the IP address of your PlayStation
®
3 system into the DMZ section of your router—please consult your router
help files for details on how to do this. For more information on firewalls, port forwarding, and DMZs, please visit
our online Support Center at: http://support.ea.com.
MULTIPLAYER LOBBY
Quick Match Jump into a new or ongoing match of Anarchy.
Private Match Create a private game of Anarchy.
Friends List See what your friends are up to, invite them to join your party, or join them in a match
in progress.
Barracks View the leaderboards and your customizations.
Current score on the
wave/Current Skillpoints
between waves
Blood Symphony
bar
Blood Symphony
indicator
Team progress
to wave score
requirement
# of enemies
remaining
# of rounds
in magazine
# of Thumpers
remaining
# of charged shots
remaining
# of rounds
in reserves
Leash
recharge bar
GAME SCREEN
ANARCHY
Bulletstorm’s online cooperative multiplayer mode is called Anarchy. Anarchy is all about killing waves of
enemies in cool ways, while working as a team with your friends. Utilize both individual and team Skillshots to
gain enough Skillpoints to progress to the next wave.
There are tons of ways to kill enemies, and almost every one of them is a Skillshot. Certain enemies award extra
points if you perform a certain Team Skillshot on them. Up to four players can partake of the carnage, and you
are always rewarded more for working together to take down your foes than working alone.
The points you earn in each round are based on the difficulty of the Skillshots you and your teammates perform.
In addition to enabling you to progress to the next wave by hitting the point goal, Skillpoints can also be used
between rounds to upgrade your character or weapons and replenish your charged shot and secondary weapon
ammo before going back into the fray. Anarchy lasts for up to 20 rounds, but the real question is whether or not
you’ve got the chops to get the highest score.